I am currently working with a global organisations that are looking for a VFX Artist with a proven track record creating real-time particle effects.
You must have the following experience:
- Ability to create real-time particle effects in-game engines like Unreal or Unity
- Strong content creation software Such as Maya, 3ds Max, Photoshop or equivalents
- Good knowledge of Houdini, Fume FX, or After Effects
If this sounds of interest please apply for my immediate attention!
